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Rockstar game launcher crashes when download new rdr2 patch
Rockstar game launcher crashes when download new rdr2 patch





  1. ROCKSTAR GAME LAUNCHER CRASHES WHEN DOWNLOAD NEW RDR2 PATCH INSTALL
  2. ROCKSTAR GAME LAUNCHER CRASHES WHEN DOWNLOAD NEW RDR2 PATCH UPDATE
  3. ROCKSTAR GAME LAUNCHER CRASHES WHEN DOWNLOAD NEW RDR2 PATCH FULL
  4. ROCKSTAR GAME LAUNCHER CRASHES WHEN DOWNLOAD NEW RDR2 PATCH WINDOWS

ROCKSTAR GAME LAUNCHER CRASHES WHEN DOWNLOAD NEW RDR2 PATCH INSTALL

If I install the Steam flatpak from flathub and give it access to my Steam library (so I don't have to download RDR2 again) then I can successfully launch RDR2, install the Rockstar Launcher, and play the game. I've switched to the Steam Beta client, but still get the same results. I get the same results with Proton Experimental, and Proton 8 and Proton 7. I'm using the steam-1.0.0.686 RPM on Fedora 38, I've tried both the RPM and the RPMFusion RPM, with the same results. I have to use kill -9 to kill the winedevice.exe and steam processes (or rebooot) to use Steam again. If I try to exit Steam it closes the client GUI but the Steam icon stays in the systray and I can't restart Steam. I can click "Cancel", but a winedevice.exe process continues to run in the background. When I add PROTON_LOG=1 %command% to the launch options no $HOME/steam-*.log file is created, so I can't attach it here. "current_step_description" "Vulkan Runtime Installer" The file /home/jwakely/.local/share/Steam/standalone_installscript_progress_1174180.vdf keeps being recreated with this same content, so it seems to be stuck in a loop: When I click "Play" it says "Launching" and a message appears next to that button saying "Running install script (Vulkan Runtime Installer)" but then nothing ever happens, it just stays like that. that I have checked whether there are updates for my system available.that I haven't found an existing compatibility report for this game.Proton version: Experimental / 8.0-2 / 7.0-6 (same problem with all of them).

ROCKSTAR GAME LAUNCHER CRASHES WHEN DOWNLOAD NEW RDR2 PATCH FULL

  • Link to full system information report as Gist:.
  • GPU: NVIDIA GeForce GTX 1060 6GB/PCIe/SSE2.
  • Name of the game with compatibility issues: Red Dead Redemption 2.
  • Issue transferred from posted on T11:02:04: Compatibility Report Hopefully this helps as well as any other users using custom kernels encountering the same error. Now RDR2, as well as GTA IV and GTA V work flawlessly without requiring a Proton-GE build.

    ROCKSTAR GAME LAUNCHER CRASHES WHEN DOWNLOAD NEW RDR2 PATCH UPDATE

    Update to my previous post, what ended up allowing the R* launcher to proceed and enter the game was enabling CONFIG_CROSS_MEMORY_ATTACH in my kernel config and recompiling. Systeminformation.txt steam-1174180.log (Proton Experimental Bleeding-Edge Beta) steam-1174180_ (Proton-7.0rc6-GE-1) * Switching between every official proton version from 6.3-8 to bleeding edge experimental, as well as proton-GE versions 33, 38 and 7.0rc6, with a new prefix and shader cache each timeĮvery version of proton tested except 7.0rc6 starts the R* launcher for a moment before giving a "Game executable path not found" error, which I've tried to fix by setting the perms on the game directory to 777, as well as making sure my user owned the dir, with no luck 7.0rc6 makes a slight difference to the game's launch by having the launcher not give any errors, instead having the launcher run for slightly longer and RAM+CPU usage increasing, like the game is actually about to launch, before suddenly closing back to Steam Any help would be super appreciated 👍 * Every combination of launch options recommended from here and protondb (WINEDLLOVERRIDES, -vulkan, etc.) Makes it a moot point until the launcher bug is figured out. It’s fairly easy to bypass by making TerminateProcess() a no-op, but even with that, RDR2.exe just launches the launcher (which crashes because of the main bug) and then exits. It thinks a debugger is attached, and then calls TerminateProcess() to exit. RDR2.exe has its own issue where it exits very early because it tries to detect a debugger with a crazy method (direct NT syscalls) that’s not supported by Wine.

    ROCKSTAR GAME LAUNCHER CRASHES WHEN DOWNLOAD NEW RDR2 PATCH WINDOWS

    It's normally supposed to say ERR_NO_LAUNCHER which it does on Windows but not on Wine. When I tried launching the RDR2 exe directly, nothing happend.

    rockstar game launcher crashes when download new rdr2 patch

    It's a weird crash and I wasn't able to make much progress troubleshooting it, unfortunately I won't be able to work on it for the next few weeks. I experienced the same crash when using vanilla Wine (and -staging) to launch RDR2 from the launcher outside of Steam as well. This error is due to the launcher crashing before it's able to launch the game, it's not actually related to the files being corrupted. In Linux have you tried disabling cloud saves prior to launching the game? Working Directory: E:\SteamLibrary\steamapps\common\Red Dead Redemption 2 Command Line: "E:\SteamLibrary\steamapps\common\Red Dead Redemption 2\RDR2.exe" -skipPatcherCheck -useSteam Path: E:\SteamLibrary\steamapps\common\Red Dead Redemption 2\RDR2.exe Finished syncing cloud saves for title 'rdr2' Received cloud saves enabled state for title 'rdr2' = disabled

    rockstar game launcher crashes when download new rdr2 patch rockstar game launcher crashes when download new rdr2 patch

    Starting cloud save enabled check for title 'rdr2' Cloud Save sync requested for title 'rdr2'







    Rockstar game launcher crashes when download new rdr2 patch